Games in the military patriotic camp. The scenario of the military-patriotic game "Shoulder to shoulder" material (grade 5) on the topic

I believe that a young man who is healthy in body and spirit, who knows and loves the culture of his country, its heroic past, is able to successfully adapt socially. To do this, it is necessary to educate respect for one's Fatherland from the 1st grade. The competition has a military-applied orientation, contributes to the development of a sense of camaraderie, the formation of a correct perception of the purpose and role of boys as defenders of the Fatherland.

According to the results of each competition, teams are awarded the Orders of Glory, I, II degrees. An important attribute of an athlete is a sports watch for walking, climbing, swimming, diving, parachuting. They were presented to the winners.

The purpose of the competition: fostering patriotic feelings among students.

Objectives of the competition:

  • obtaining skills in the military-applied direction;
  • manifestation of personal qualities;
  • propaganda healthy way life.

The hall is decorated with posters with the proverbs: “If the army is strong, the country is invincible”, “A brave fighter both in training and in battle, well done”, “To be in the army - to serve the people”, etc .; balls (blue, red, white). To the sounds of a military march, teams enter the hall, forming lines.

Leading. Today is a special day - we celebrate Defender of the Fatherland Day. Time will pass, our boys will come to replace the current soldiers of our Army.

As future soldiers and commanders, from childhood, you must cultivate in yourself such qualities as the ability to be friends, keep your word, be strong, courageous, noble, and kind.

Today I propose to our boys to show how they prepare for the future role of defender of the Fatherland.

Our military sports competition consists of two parts.

First part: "School of the Young Fighter".

The competition consists of drill drills. The motto is "Good in the ranks, strong in battle." (A. V. Suvorov).

Second part: sport competitions.

The motto is "Hard in training - easy in battle." (A. V. Suvorov).

Leading represents the jury.

Leading. Boys! I wish you courageous battles and honest victories.

Chief judge of the competition. Submit the report to the squad leaders.

Main judge. Future soldiers! I congratulate you on the Defender of the Fatherland Day!

Children: Hooray! Hooray! Hooray!

Leading. The girls have prepared their congratulations for you boys.

To our quarrelsome half
We send our congratulations.
There are reasons for congratulations -
Hurray for the defenders of the country!

When to your fights
We look at changes
We believe - with your preparation
We will always protect the country!

Let it bloom under the eye

Bruise blue-purple
It's hard to learn
The fight will be much easier!

The first part of the competition. "School of the Young Fighter".

Squads carry out drill training according to the order of priority.

Leading. The first part of the competition has ended, with friendly applause we see off the boys to prepare for the second part.

A military march sounds.

The boys go to the locker rooms and change into sports uniforms.

Leading. Makes riddles to the audience.

Striped shirt - vest.

Ship chef - cook.

Works on the key - radio operator

Non-negotiable - order.

Soldier's coat - overcoat.

Soldier's house - barracks.

Soldier's socks - footcloths.

Marine cap - peakless cap.

Leading. The teams are ready for the second part - the sports competition.

Under the sports march, the teams enter the hall.

Leading. The word of the jury. The results of the first part of the competition are announced.

The second part of the competition. Sport competitions.

Leading.

"Rise"

Opposite each team is a gymnastic mat. The first member of the team lays down on it. At the command "Rise", he takes tarpaulin boots, wraps his feet with footcloths, puts on his boots, puts on a cap, throws a machine gun over his shoulder and runs to the swivel stand, runs around it and runs to the finish line. Takes off the cap, boots, footcloths, machine gun, passes it to the next participant.

"Report to headquarters"

During hostilities, the report to the headquarters is delivered quickly.

At the signal, the first participant puts on a bag over his shoulder, in which there is a report bag, a cap and runs to the rotary stand, runs around it, passes the cap and the bag to the next participant.

"Quickly to the trench"

At 1m from the starting line, two assistants stand and hold a hoop to which a hollow sack is sewn. At the command of the referee, the team captains run to the tunnel, crawl, run to the pivot stand, run around it and return to the start line. This is how each participant performs the task.

"Transfer of machines"

The commanders have a submachine gun in their hands. On signal, they pass the submachine gun over their heads to the next participant. The participant passes it to the third, and so on. The latter runs with him, stands forward and passes it over again. The relay race continues until the commander with a machine gun in his hands gets up first.

"Young scouts"

There are three gymnastic mats on the floor and on them pins (grenades) according to the number of participants, one meter from the mats is a barrier, 4 meters from the barrier is a car tire. The first participant crawls on his bellies with pins in hand on the mats, jumps over the barrier, throws the pin into the tire and runs in the opposite direction. This task is performed by all participants in the relay.

"Cartridges to the front line"

On the floor in front of the starting line is a box with "cartridges". The first participant has a machine gun on his shoulder. At the signal, the participant takes the box, runs to the turntable, runs around it, at the finish he passes the box and the machine gun to the next participant.

Leading. You probably know that a wounded soldier is never abandoned on the battlefield. Show us how you can take a soldier out of the battlefield.

"The wounded soldier"

2 participants hold a stretcher (gymnastic sticks with sewn-on cloth) with a “fighter” - a soft toy with a tied head. On command, the participants take the stretcher with the "fighter" and carry it to the swivel stand and back.

"Victory!"

There are letters on the tray. The first with a gun on his shoulder and in a headdress, taking one letter, runs to the wall, attaches the letter and runs to the finish line. This is what each team member does. As a result, the word "Victory!" Should appear on the wall.

Summing up the results of the competition

After counting all the orders, the panel of judges announces the results of the battles.

Rewarding.

Girls in Russian sundresses bring sweet pies to the boys.

About myself: I love giving holidays to children. Everyone who wants to participate in my starts. And our friendly joint work leads to the fact that rivalry becomes a commonwealth. The main thing for me is that the children are healthy, cheerful and enjoy sports. She published a teaching aid "Give the children a holiday".

Military-sports game on the terrain "Throw March". Scenario

Targets and goals:

Strengthen the health of children in team championships;

Teach to identify their individual capabilities, instill a desire for physical self-improvement;

Military-patriotic education of children;

To teach to a healthy lifestyle in a playful sports form;

To develop in children observation, ingenuity, resourcefulness and dexterity.

Time spending: 2 hours.

Location: camp territory.

Props: beds, bandages, plastic 1.5-liter bottles filled with water, wooden stakes, volleyball net, flags, mines, air rifle, rope (20 m), probes, plastic 5- and 3-liter bottles, pillbox, grenades, bags with the encrypted word ...

To participate in the game, each squad prepares a team - a squad of 9 most athletic boys (5 people) and girls (3 people) and 1 counselor, chooses a captain. All children must have a medical clearance to participate in the game. The dress code is sports. Before the game, the sports instructor gathers the captains and guides them along the route of the squad, explaining the location and rules for passing each stage. Route maps will not be issued to the divisions, and all results are marked by the judges who stand at the stages.

At the appointed time, the squad arrives at the launch site. The dispatching judge gives all the boys (except for the captain) a 1.5-liter plastic bottle filled with water, and sets the military task for the squad: to deliver the "valuable cargo" to the last section of the march. Teams start at 5 minute intervals. Time is counted as a stage. The task of the squad is to go through all the stages in a short time and get as few penalty points as possible.

Stages

1. Gat... The judge gives to the compartment 4 planks - bars, 2 m long and 10 cm wide. The whole team stands on 2 bars. The task of the guys: to walk a distance of 6 m along the beds, passing and throwing them forward. A penalty point is awarded for the failure of each player.

2. Bandaging... At this stage, the judge issues bandages to the squad and asks to bandage 3 team members who were injured in the leg, head and shoulder. For each wrong dressing 3 penalty points are awarded.

3. Skinner... On six driven stakes, the judge fixes the net so that its height from the ground does not exceed 30 cm. The task of each team member is to crawl under the net (path length at least 5 m) so as not to touch it. A penalty point is awarded for each touch.

4. Eye gauge... At this stage, the judge determines the point that he marks on the ground. Then he takes 3 red flags and sets them at different distances from the point, measures it. The team, having come to the stage and stood at the point, must say how many meters to each flag. A penalty point is awarded for an error of 1 meter.

5. Stretch mines... At this stage, the judge places ten mines (the cut off top of a 1.5 liter bottle, to which a peg is tied with a fishing line).

Pebbles are placed on the bottom of the mines or water is poured. The distance between the first and the last stretch must be at least 20 m. The task of the detachment is to complete the stage without hitting any stretch mines. (It is considered exploded if water is spilled or pebbles are thundering.) For each mine exploded, the team receives 3 penalty points.

Stretching mine

6. Rifle shooting. The referee at this stage loads the air rifle and allows each team member to make 1 shot at the target ( plastic bottles installed at a distance of 15 m from the firing site). Penalty points are awarded for unbroken bottles.

7. Transfer of the victim... At this stage, the judge asks the squad to transfer 2 team members with a leg injury. 5 penalty points are awarded for incorrect handling or fall.

8. Sniper. At a distance of 80-90 cm from the ground, the judge fixes a rope 20 m long - this is the same segment on which the sniper works. Anyone who climbs above the rope gets a penalty point.

9. Minefield... On a sand platform 5 m long and 3 m wide, the judge stabs 10 plastic 1.5-liter bottles to a depth of 5 cm. The squad, arriving at the stage, chooses 3 sappers who should detect mines in 4 minutes. To do this, the judge gives them wooden probes with 10 cm long steel rods fixed at the end. A penalty point is awarded for each not found mine.

11. Dot... The judge gives the compartment grenades (half-liter plastic bottles with sand). The task of each participant is to hit the pillbox with a grenade (boys throw while lying down, girls are standing). For each miss, the referee assigns a penalty point to the team.

12. Decoding. At the last stage, the judge gives the team a packet with an encrypted word (password). The cipher consists of a set of numbers, for example 14.1.5.1.4.1.19.12.1.18. The key to the cipher is the alphabet. Each digit is the ordinal number of letters in the alphabet - A - 1, B - 2, etc. As a result of decoding, a word (Madagascar) is obtained. After the department calls the password, the judge stops time and takes the valuable cargo.

Anastasia
Scenario of the military-patriotic holiday game "One day from army life" for students

The purpose of this event:

Organization of children's leisure

Celebration defender of the fatherland day

(military sports the game takes place in the form of a journey through the stations)

Objectives of the event:

Education of patriotism, love for Homeland, respect for the Russian army;

Development of thinking, imagination, dexterity;

Establishing friendly relations between children and adults, attracting employees of the orphanage in organizing the leisure time of pupils.

Equipment and tools: computer, speakers, Russian flag, poster and drawings on military theme, plates with the names of the stations, route sheets, decals of the two teams (green and blue hakki kerchiefs, bandages, scissors, pins, task cards, self-adhesive stars.

Place and time: KGBOU Orphanage 34, 22.02.2012

Participant teams: students of grades 7-8

Supervisor: Boroday A.V.

Event progress

Day defender of the Fatherland is holiday not only professional military but also all men. Therefore, in this day it is customary to congratulate both those who served in the army and those who are serving in this moment, and those who will face it in the future.

A good gift for boys would be a sports one holiday... What is the best way to organize it for children so that they not only compete, but also learn a lot of interesting things about military service? How to involve girls in it?

rules games and participants

The competition is attended by pupils 5-8 grades, 6 people per team. Girls act as cheerleaders and assistants at certain stages.

Competition program

Program holiday includes:

Grand opening military-patriotic game "One day from army life";

Participants passing task stations games;

Summarizing games, rewarding of winners and prize-winners;

Organization games

Start games

Fanfare goes, the command sounds “The parade is equal! Attention "... The teams are built at their predetermined places. The squad leaders hand over the report to the judge in front of the participants.

Commander's report: Comrade head judge, team (team name, our motto (they say the motto, on military-patriotic game dedicated to the holiday Defender of the Fatherland Day, built. Team leader (FULL NAME.).

Greetings from the commander-in-chief:

February 23 - Defender of the Fatherland Day... Our game is dedicated to this significant day. Now, as in the old days, our army is proud of its victories. She has a glorious past and, we hope, a worthy future. And the future of our army is you, our today's boys and girls. The strength of our army depends on how you grow up. I congratulate you and all those present in this hall on the upcoming Defender of the Fatherland Day.

Alignment with the flag (The anthem of Russia sounds)

Military-patriotic game “One day from army life”Is declared open.

Presenter Boroday A.V. introduces the program holiday.

Equalize the teams, at attention. And so we begin. Today it is not just a sports hall, but your place of combat battles. It will consist of three rounds.

1. Tour. "Landing at the place of battle", where you will need to go through an obstacle course, get and collect a map for further passage games.

2. Tour « Military training» - in accordance with the map, the passage of stations at which you show your military training.

3. Tour "Combat battle", where you will find the final test, in which you will show your combat power and accuracy.

After that, the first part begins. holiday, 1 round - "Landing on the place of battles"

Teams need to run along the bench, go through the tunnel in which to find one of the map elements, after leaving the tunnel, perform a roll on the mat, return to the team and put the finished card element on the chair. The next participants repeat these steps. After collecting all the elements of the map, the team proceeds to collect it (mosaic) After collecting, the captain raises his hand.

(after that, the command fastens all the elements of the map with tape).

After collecting the map, the teams go to the second round - « Military training» .

Station 1 - "Soldiers get up!"

Inventory: sporty short form (T-shirt shorts).

Sets of sportswear have been prepared for the players - a football shirt, shorts. Their task on command "Rise" put the uniform over your clothes in 15 seconds. Only fully dressed and tidy is considered to have completed the task. For a neat appearance and good posture, students are additionally awarded 1 star.

Station 2 - "Brain attack"

Inventory: sheets of paper and pencils.

Exercise: to name military ranks and branches of service for a certain period of time. The number and correctness of names are evaluated. The time for completing tasks is 3-4 minutes. The team with the most complete answer gets 2 stars.

For reference:

Types of the Armed Forces:

Air Force(Air Force)- assault fighter, army, strategic aviation;

Navy(Navy)- surface, underwater;

Ground forces - tank, artillery, engineering, special-naz.

Kind of troops:

1. Space Forces.

2. Strategic Missile Forces (Strategic Rocket Forces).

3. Airborne troops (Airborne forces)

Military ranks :

private, corporal, junior sergeant, sergeant, senior sergeant, foreman, junior warrant officer, warrant officer, senior warrant officer, junior lieutenant, lieutenant, senior lieutenant, captain, major, lieutenant colonel, colonel, major general, lieutenant general, colonel general, army General.

The Supreme Commander-in-Chief is the President of Russia.

Station 3 - "Medical unit"

Inventory: bandages and cotton wool.

Chief judge at the station: nurse.

Exercise: for a certain time, the team must put a cotton-gauze bandage on the arm, leg, head. The correctness and accuracy of the assignment is assessed - from 2 to 4 stars.

Station 4- "On a halt"

Chief judge at the station:

Quiz

Who is said to be wrong only once? (Sapper)

Which troops have retired? (Cavalry)

What is the name of the shoulder marks military? (Shoulder straps)

4. What does the word ram mean? (Direct strike of an airplane, tank, ship.)

5. What types of knives do you know? (Mace, sword, sword, knife, bayonet, saber.)

6. What year is considered a year birth of the Red Army? (1918th).

7. What medicinal plant used for bruises and abrasions?

(Plantain)

8. What forest plants or part of them are used for making tea?

(Leaves of strawberries, raspberries, lingonberries.)

9. What is the name of the teenager - the youngest sailor on the ship? (Cabin boy)

10. What do a tree and a rifle have in common? (trunk.)

Station 5. "KPP"

Chief judge at the station:

The children are invited to work as signalmen, who decrypt various ciphergrams with the help of the key, containing the reports of the intelligence officers.

Each team is given a card with an encryption and a key. For the allotted time, who will decode faster and more correctly.

Card 1.

25, 19, 1, 2, 3, 12, 6, 18, 20,

18, 12, 6, 3, 1, 15, 19, 4, 15, 17,

15,.22, 17, 1, 14, 31, 30, 19, 5, 3, 6,

16, 20, 25, 11, 9, 15, 5, 9, 14, 19, 1, 14, 11.

(Encrypted card text: headquarters in the forest, to the left of the mountains, guarded by two cannons, one tank).

Card 2.

15, 22, 17, 1, 14, 1, 13, 15, 18, 19, 1

5, 3, 1, 19, 1, 14, 11, 1, 8, 1, 17, 6, 11, 15, 10,

18, 12, 6, 3, 1, 3, 15, 3, 17, 1, 4, 6, 15, 5, 9, 14,

(Encrypted card text: bridge guard - two tanks across the river on the left, in a ravine one tank).

Cipher key card:

a b c d e f g h i j k l m n o p q r s t u v x y z.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 23 24 25 26 27 28 29 30 31.

Third round "Troopers in battle"

Inventory: Balloons (16 pcs, skate (2 pcs, darts (2 pcs, mats) (2 pcs.).

Exercise: At the signal, the first participant lies down with his stomach on the skate and the movements of the swimmer "Arrives" to the gymnastic mat, leaves the skate there, where the judge is waiting for him. The participant performs a roll on the mat, receives two darts and shoots a balloon hanging on the wall, the player has two attempts then rolls forward or backward on the mat, lies down on the skate and returns to the team leading the baton to the next participant, who continues the game. At the end of the competition, the results are summed up. The team that came to the finish line first receives 2 stars, for every two balls knocked down an additional star.

After the final stage, teams are built. Head judge commands:

Be equal, at attention! I ask the captains to turn in the cards for passing the stages.

The cards with stars are dealt to the jury, which sums up the results while the head judge says the final word.

So our today's game has come to the final stage. Today in this hall you have shown and demonstrated your fighting power and courage. All of you as a single detachment, as one close-knit team have passed all the tests of our games... Summing up games, sweet prizes and the military games are awarded to winners and participants games.

Equalize the teams, at attention. The game « One day from army life» I declare closed. " I congratulate all the participants and those present in this hall on the Defender of the Fatherland Day (applause).

Organized care with holiday.

How to instill patriotism in today's youth? This question is puzzled today not only by state structures, but also all people who are not indifferent to the fate of our country, because patriotism is the basis of a strong state.

After the destruction of the Soviet system of ideological and moral education, a whole generation grew up in Russia devoid of spiritual and moral ideas and a sense of patriotism. Among young people, manifestations of indifference, aggression and disrespectful attitude towards the state have become more and more noticeable. The prestige of military service and the army as a whole is falling.

Therefore, it is vitally important for the state to revive true patriotism in our society, which is expressed in love for our Fatherland, devotion to it, pride in its past and present, aspiration and readiness to defend it.

To this end, today mass patriotic work is being carried out with young people, in which not only state structures, but also social movements and organization.

As before, the leading role in the formation of the patriotic consciousness of adolescents is assigned to the school and other educational institutions. And during the summer holidays, children's camps are included in the patriotic education of children and adolescents.

Today in our country, many specialized camps for sports, defense and military patriotic orientation are organized. Undoubtedly, they are one of the most successful forms of preparing adolescents to defend the Fatherland, educating citizenship and patriotism, and forming the foundations of a healthy lifestyle. Life in such a camp is as close as possible to army conditions, great attention is paid to physical education, sports, as well as the study of the basics of military service in the Russian army. The very atmosphere of the camp contributes to the development in adolescents of those qualities that are necessary for future soldiers. The purpose of the military-patriotic camps is to form in the younger generation the idea of ​​serving the Fatherland and its armed defense, to foster feelings of pride in Russian weapons, respect for them. military history, the pursuit of military service.

Military-patriotic education is part of the educational system and many health camps, which include patriotic events in their programs (paramilitary games, excursion routes to places of battles, events dedicated to memorable dates of military history).

For example, in the children's adventure camp "Island of Heroes", a Memorial Day is held in each shift. This tradition is associated with the fact that the camp is located on the territory of the Demyansk region, where during the Great Patriotic War fierce battles took place. In order for children to remember the great past of their homeland, they are introduced to the pages of military history in a fascinating and accessible form.

In each shift, Memorial Day is held in a special way. Paramilitary games are organized, such as "Zarnitsa" or "Saboteurs", the guys visit museums, military graves, meet with representatives of the search squad and even go to the excavation sites in a military truck or tracked all-terrain vehicle. Be sure to hold a thematic concert on this day.

Memorial days never pass formally, the events of this day touch the soul of every child. The guys note that they simultaneously experience a sense of grief for the dead and a sense of pride in the feat of their people. This is the most touching, sad and at the same time solemn day of the shift.

This year, the "Island of Heroes" project launched new program- military-historical reconstruction. This program is for those who want to learn more about the tragic and interesting pages of the life of their country, who want to try on themselves what it is like to go against an enemy squad in a tunic, helmet, tarpaulin boots and with a PCA in their hands. Military-historical reconstruction is an object lesson in history, which takes place in an environment close to real. Modern boys and girls are given the opportunity to live one day the way people lived during the war years and experience what the soldiers of the Great Patriotic War experienced.

It is such programs that help the younger generation to better know the heroic pages of the history of their country, be proud of the exploits of our grandfathers and great-grandfathers, foster respect for the army and a willingness to defend their homeland, which means to be real patriots of their country.

This day can be divided into several stages:

1. Search for the banner.

2. Military sports relay races.

3. Viewing the building and songs.

4. Issue of a combat sheet.

5. Soldier's halt.

If the camp is out of town, then in the evening of the previous day “martial law” is introduced on the camp territory: the disco ends earlier, children are not allowed to walk one by one, etc. Children go to bed earlier because in the morning they will get up earlier to the sound of a bugle. After getting up, the children gather on the line (it is estimated which squad will come earlier), they are informed that the game "Zarnitsa" has begun, the commanders of the squads receive encrypted notes and go in search of the banner.

If the camp is school, then in the morning the children gather at the ruler and they are informed about the beginning of the game "Zarnitsa". All other stages in school and country camps are the same.

After the detachments that went in search of the banner return, they are awaited at the "headquarters". It is important that the children, along with the banner, bring all the encrypted notes. It is necessary to explain to the children in advance that they cannot take notes from other units. Of course, only one squad can bring the banner, for this it receives an additional 10 points, the rest of the squads are assessed when they came to the "headquarters", and the number of notes (if all the notes were collected, this is 5 points).

Then military-sports relay races begin.

Children go through several stages, each stage is estimated at 5 points. All units come to the stages in accordance with their route sheet.

The following steps can be suggested:

1. Physical training:

1) At this stage, girls do push-ups, boys do pull-ups. (They choose the highest result in the detachment and enter it on the route sheet.)

2) Running - 100 meters. (The whole squad can run; the best and worst times are taken into account, or you can choose from a constellation of 5 boys and 5 girls.)

3) Throwing grenades. (5 boys and 5 girls are selected from the squadron.)

You can evaluate in different ways:

The best result in the squad;

By the sum of the results of the entire squad.

4) Shuttle run. (Take into account the total squad time.)

5) Long jump. (Take into account the overall result of the squad and the best jump.)

2. Obstacle course. The whole detachment overcomes an obstacle course: a rake, a log, a Swedish wall, a labyrinth; crawl under the stretched ropes without touching them.

3. First aid station. Girls apply bandages, splints, tell how to provide first aid for cuts, bleeding, burns.

4. Carrying the wounded. Boys, 10 people, must move all girls and "wounded" boys from one place to another. Can be used on a stretcher or carried on the arms, back, etc.

(Take into account the speed and respect for the "wounded".)

5. Tent. The squad must set up the tent and then fold it down. (Consider quality and time taken.)

6. Disguise. The detachment must disguise itself with improvised means and go unnoticed by the person responsible for this stage.

7. Civil defense. 3 boys and 3 girls are selected from the squad. You need to put on a gas mask for a while (on command), and then take it off and put it in a bag.

8. Automatic machines. Only a civil defense teacher or a soldier is responsible for this stage. 4 boys are selected from the squad; they need to disassemble and assemble the machine gun for a while. (Consider speed and quality.)

9. Minefield. Several "mines" are disguised in the sand. "Sappers" - 5 people from the detachment - are looking for them. Each mine found - 1 point; if the "sapper" stepped on a mine, the squad gets 0 points.

During the day, a review of the formation and songs takes place in the camp, then the children release a combat leaflet about the events of the past day, and in the evening - a soldier's halt. All the boys of the detachments take part in the soldiers' halt in such a way that different children take part in each competition.

Competition 1- "Military ranks". 1-2 people are selected from the squad. In 30 seconds, you need to write as many military ranks as possible.

Competition 2- "Soldier's Porridge". 2 people are selected from the squad. Both participants are blindfolded. And on command, one begins to feed the other with porridge. (Appreciate speed and accuracy.)

Competition 3- "Hang up". 1-2 people are selected from the squad. On command, the participants spread the mattress, bedding, undress and lie down.

At the next command, they do everything in the reverse order: get dressed, fold the bedding, fold the mattress. (Appreciate swiftness and accuracy.)

Competition 4- "Soldiers' jokes". Participants tell a soldier's anecdote or a joke.

Competition 5- "Dance". 1-2 people are selected from the squadron, and the guys perform the "Yablochko" dance.

Competition 6- "Soldier's Song". The whole squad participates in the competition. Children stage a military-themed song.

(This competition is evaluated separately from the previous five.)

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